Day 10

I started to design my console for the film by looking at existing consoles and how they work or dont. I have come up with a few ideas for a new console that fits into my story ideas. I made a few sketches of my ideas and im planning how to make it.

Day 9

I have been playing street fighter today so i could observe the movements of the characters. I found that they are made up of a few frames, so i went on to take photos of myself in these different positions to make up the walking and attacks in this style.

Day 8

I have been out filming myself walking, running and doin anything my characters will be doing so i can use it to make my animations look more realistic. i may also use it for rotoscoping if i decide to use the technique further into my project.

Day 7


I have been trying to capture the movements in the mario game today which i have used to draw my character in the different movements. I also came up with my version of mario by putting my clothing and hair on the luigi shape.

Day 6



I recieved my new copy of Tron today after a few people have been suggesting this film to me as it is about a man who gets sucked into his games to destroy a virus. After watching the film and the making of it i can see why people suggested it. i would recomend this film to anyone also interested in photograph as it is a very visualy exciting film. They exposed each frame manualy to get the light effects that show the characters energy levels which was a great acheivment of the time and i can see how it became a great inspiration to all those interested in that industry.

Day 5


Today i have been watching and taking notes on Super Mario world (cartoon) and Super mario bros (real life film). From watching these i have decided to make my Mario section in the style of this cartoon because i think it would fit well when i zoom into the character whilst in gameplay.

Day 4

I have moved from researching games to look at some films inspired by games. I watched a few of these films and took notes but others i just looked up on the internet. Spy kids 3D is a big inspiration for my animation as it is all about going inside a game that was made to do this and not by accident. Inside the game is like a 3D virtual world where they play whilst their bodies outside the game are in a sort of coma.
Streetfighter and mortal combat are based on games and use the characters from them but in a real life situation. It helped me to think about what i should use from games but as i want my film to stay like a game i couldnt find much from these films.

Day 3

I have been looking at games that would make up a smaller amount of time in my film today. These are Doom and Streetfighter.
Doom
I found doom to be a very simply and repetetive game that focuses on the monsters rather than the main character as it is in first person. This would make it difficult to show myself in this enviroment and make it my own so i would probably have to change the monsters (possibly taken from other games) or change the view from first person which my take away the games personallity. I think this game may cause too much trouble for the small amount of animation i want out of it.
Streetfighter
I chose to put streetfighter into my film because it is a well known popular game that i could quite easily place myself in. I look forward to creating i own special moves, i checked out the different characters style of fighting to help me with this. I also found some backgrounds on the internet that i could use in my animation if i dont use actual gameplay.

Day 2

i have been researching zelda for my 2nd game. I looked at the gameplay, scenary and the items like weapons and extras that may be of use to me when i am trying to make a connection to the game in my animation.
I was thinking about using the ocarina of time for the N64 to stay with the more classic games whilst still giving me the chance to work in 3D. If anyone has any suggestions on a game i would be greatful.

Day 1

To start my project off i will be researching some games to get a feel for them and see what styles of animation i should use.





Today i have been looking at Mario games to get an idea of the characters and how i could place myself into the game. I played a couple of the games and decided to work with super mario bros 3 because i liked the simple look of it and it is a classic game that i know will be recognised.